You guys went into the room clearly marked “Stay out” yet survived. The Blue Slime had trouble getting to your guys with that spirit panther in the way. After dispatching of the creature you found some sheets of vellum along with the bones of 2 hobgoblins.
I then got a call from the Photoside Cafe guys and all that jazz. Thank you guys again for helping out get the seats from the attic AND for figuring out how to put them in. I really don’t think I could have done it without you guys. You may find some items in a room that just may be worth your wild.
Treasure found: Potion of Healing, +2 item of Job’s choice, message cylinder with 3 sheets of vellum.
Sheet 1: a map that shows the location of Shadowfell Keep
Sheet 2: a message in common: “Remember, don’t wet the nodule – unless ”/campaigns/derp-it/characters/kalarel" class=“wiki-content-link”>Kalarel is not receptive to the offer. Then, wet it only from a distance, and then, turn and run. Water will bring the creature out of its dormancy, and it will consume anything it can reach."
Sheet 3: a letter written in same hand as previous message: “Greetings, ”/campaigns/derp-it/characters/kalarel" class=“wiki-content-link”>Kalarel. I have recently learned of your activity in the area and have an offer for you. During your time in this region, if you should capture any humanoids, we are eager to buy them. We have duergar allies in Thunderspire in need of slave stock. If you are interested, send an envoy back to me. My messengers will show the way." it is signed: “Cheif Krand of the ”/campaign/derp-it/wikis/Bloodreavers/new" class=“create-wiki-page-link”>Bloodreavers."
Players: Gromph Starforge, Avadia, Basher, Content Not Found: provyerka (and Josh with the van)